Topics: Virtual Reality (Basics & Intermediate) and
Prompt Engineering.
Language of Instruction: English
Teach VR basics (hardware, principles, UX) and intermediate skills (development in Unity/Unreal, interaction design).
Teach Prompt Engineering principles, techniques, and best practices for various Al models.
Facilitate hands-on projects, workshops, and coding sessions.
Provide constructive feedback and support student learning
The instructor will be responsible for:
1. VR (Basics): Introducing core concepts like VR hardware (headsets, controllers), immersion, presence, 3D space, and user experience fundamentals.
2. VR (Intermediate): Teaching practical skills in a major game engine (eg, Unity or Unreal), covering interactive object manipulation, locomotion techniques, basic C#/Blueprint scripting, and optimizing VR performance.
3. Prompt Engineering: Educating students on how to effectively communicate with Al models. This includes crafting precise prompts, using iterative refinement, applying advanced techniques (eg, chain-of-thought, role-playing), and understanding model limitations.
Creating a supportive and interactive learning environment where students can successfully build and troubleshoot their own VR experiences and interactions.
MakeOmnia Limited
Room 1402, 14/F, Witty Commercial Building, 1A-1L Tung Choi Street, Mong Kok.
Hong KongEmail:[email protected]
Phone:63176384